Map Mirroring Mod for EDuke32
Version 1.2
July 20, 2008

This is a modification to Duke 3D which causes all maps loaded to become mirrored in game.  It does not alter the map files.

The level flipping algorithm was coded by Plagman, with some additions by DeeperThought to fix bugs.

To Install:  Unzip the file 'EDUKE.CON' into your EDuke32 directory.

To Play:  Click on EDuke32.exe to start a game.

Troubleshooting:  If you have followed the directions and have problems, it is most likely because you are using other modified code, or you are not using the latest version of EDuke32.  This mod is known to work well with the standard CON files.


changelog
1.2
-fixed a rare bug in which sector effectors could end up in the wrong sector
1.1  
-fixed a bug causing rotating sectors to rotate the wrong way
-added a few sprites to the flip list
1.0  
-first release

